Case Studies

Studios bring us in to rescue, port, and finish titles across mobile, PC, and console — often after other teams have stalled. Here are three recent projects, starting with the mobile rescue that made us a publisher's preferred partner.

Truck Driver GO
Featured Case Study · Mobile Rescue & Port

Truck Driver GO

Unity  •  iOS, Android

Four studios had already tried. As the fifth, we inherited an unstable, undocumented codebase — and shipped the stable release the title had been missing.

Challenge

We came in as the fifth studio on the project. The inherited codebase was unstable, fragmented, and poorly documented, and none of the original systems were optimized for mobile hardware or memory constraints.

Our approach

We ran a deep technical audit, rebuilt the key systems for performance, memory, and stability, and reworked the game art, rendering, controls, and UI for mobile — backed by extensive QA across devices and OS versions.

Result

A stable, fully functional mobile release across iOS and Android — and a relationship strong enough that the publisher made us their preferred co-development partner for future titles.

5th studio inthe one that shipped it
iOS + Androidstable release delivered
Preferred partnerfor the publisher's next titles
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Food Truck Chef: Full Course Edition
Case Study 01: Free-to-Play to Premium

Food Truck Chef: Full Course Edition

Engine: Unity  •  Platforms: Steam, Steam Deck, macOS, Nintendo Switch

Challenge

A hit free-to-play mobile title had to be reimagined as a premium, buy-once game. Its monetization, UI, and touch controls all needed reworking for larger screens and gamepads.

Our Contribution

We reworked the core design from free-to-play into a premium experience, rebalanced monetization for a one-time purchase, redesigned the UI and controls for keyboard, mouse, and controller, and ported and optimized the game for Steam and Nintendo Switch, with full platform compliance, certification, and QA.

Result

A polished premium version on Steam and Nintendo Switch that preserved the original's charm while expanding its reach from mobile into the PC and console markets.

The 9th Charnel
Case Study 02: Console Port

The 9th Charnel

Engine: Unreal  •  Platforms: PlayStation, Xbox

Challenge

Port a visually atmospheric horror experience to console while maintaining performance, immersion, and gameplay integrity, all aligned with fixed launch timelines.

Our Contribution

Console porting and optimization, performance tuning and stability improvements, platform compliance and certification, console demo builds for showcases and events, and final QA and launch preparation.

Result

A polished, console-ready experience with dedicated demo builds for platform showcases, supporting a successful launch that expanded the title's reach and visibility.

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